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CUDANet/include/layers/max_pooling.hpp
2024-09-09 21:48:36 +02:00

63 lines
1.1 KiB
C++

#ifndef CUDANET_MAX_POOLING_H
#define CUDANET_MAX_POOLING_H
#include "activation.hpp"
#include "layer.hpp"
namespace CUDANet::Layers {
class MaxPooling2d : public SequentialLayer, public TwoDLayer {
public:
MaxPooling2d(
shape2d inputSize,
int nChannels,
shape2d poolingSize,
shape2d stride,
shape2d padding,
ActivationType activationType
);
~MaxPooling2d();
float* forward(const float* input);
/**
* @brief Get output size
*
* @return int output size
*/
int getOutputSize();
/**
* @brief Get input size
*
* @return int input size
*/
int getInputSize();
shape2d getOutputDims();
private:
shape2d inputSize;
int nChannels;
shape2d poolingSize;
shape2d stride;
shape2d padding;
shape2d outputSize;
Activation* activation;
float* forwardCPU(const float* input);
#ifdef USE_CUDA
float* d_output;
float* forwardCUDA(const float* d_input);
void initCUDA();
void delCUDA();
#endif
};
} // namespace CUDANet::Layers
#endif // CUDANET_MAX_POOLING_H