Migrate MaxPool2d layer to Tensors

This commit is contained in:
2025-11-19 21:44:19 +01:00
parent 7896ff0e24
commit e4d05931d4
17 changed files with 215 additions and 454 deletions

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@@ -1,66 +0,0 @@
#ifndef CUDANET_INPUT_LAYER_H
#define CUDANET_INPUT_LAYER_H
#include "layer.hpp"
namespace CUDANet::Layers {
/**
* @brief Input layer, just copies the input to the device
*
*/
class Input : public Layer {
public:
/**
* @brief Create a new Input layer
*
* @param inputSize Size of the input vector
*/
explicit Input(int inputSize);
/**
* @brief Destroy the Input layer
*
*/
~Input();
/**
* @brief Forward pass of the input layer. Just copies the input to the
* device
*
* @param input Host pointer to the input vector
* @return Device pointer to the output vector
*/
float* forward(const float* input);
/**
* @brief Get output size
*
* @return int output size
*/
int get_output_size();
/**
* @brief Get input size
*
* @return int input size
*/
int getInputSize();
private:
int inputSize;
float* forwardCPU(const float* input);
#ifdef USE_CUDA
float* d_output;
float* forwardCUDA(const float* input);
void initCUDA();
void delCUDA();
#endif
};
} // namespace CUDANet::Layers
#endif // CUDANET_INPUT_LAYER_H

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@@ -0,0 +1,51 @@
#pragma once
#include "layer.hpp"
namespace CUDANet::Layers {
class MaxPool2d : public Layer {
public:
MaxPool2d(
CUDANet::Shape input_shape,
CUDANet::Shape pooling_shape,
CUDANet::Shape stride_shape,
CUDANet::Shape padding_shape,
CUDANet::Backend* backend
);
~MaxPool2d();
CUDANet::Tensor& forward(CUDANet::Tensor &input) override;
CUDANet::Shape input_shape() override;
CUDANet::Shape output_shape() override;
size_t input_size() override;
size_t output_size() override;
void set_weights(void *input) override;
CUDANet::Tensor& get_weights() override;
void set_biases(void *input) override;
CUDANet::Tensor& get_biases() override;
private:
CUDANet::Shape in_shape;
CUDANet::Shape pooling_shape;
CUDANet::Shape stride_shape;
CUDANet::Shape padding_shape;
CUDANet::Shape out_shape;
CUDANet::Tensor output;
CUDANet::Backend *backend;
};
} // namespace CUDANet::Layers

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@@ -1,63 +0,0 @@
#ifndef CUDANET_MAX_POOLING_H
#define CUDANET_MAX_POOLING_H
#include "activation.hpp"
#include "layer.hpp"
namespace CUDANet::Layers {
class MaxPooling2d : public Layer, public TwoDLayer {
public:
MaxPooling2d(
shape2d inputSize,
int nChannels,
shape2d poolingSize,
shape2d stride,
shape2d padding,
ActivationType activationType
);
~MaxPooling2d();
float* forward(const float* input);
/**
* @brief Get output size
*
* @return int output size
*/
int get_output_size();
/**
* @brief Get input size
*
* @return int input size
*/
int getInputSize();
shape2d getOutputDims();
private:
shape2d inputSize;
int nChannels;
shape2d poolingSize;
shape2d stride;
shape2d padding;
shape2d outputSize;
Activation* activation;
float* forwardCPU(const float* input);
#ifdef USE_CUDA
float* d_output;
float* forwardCUDA(const float* d_input);
void initCUDA();
void delCUDA();
#endif
};
} // namespace CUDANet::Layers
#endif // CUDANET_MAX_POOLING_H

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@@ -1,59 +0,0 @@
#ifndef CUDANET_OUTPUT_LAYER_H
#define CUDANET_OUTPUT_LAYER_H
#include "layer.hpp"
namespace CUDANet::Layers {
class Output : public Layer {
public:
/**
* @brief Create a new Output layer
*
* @param inputSize Size of the input vector
*/
explicit Output(int inputSize);
/**
* @brief Destroy the Output layer
*
*/
~Output();
/**
* @brief Forward pass of the output layer. Just copies the input from
* device to host
*
* @param input Device pointer to the input vector
* @return Host pointer to the output vector
*/
float* forward(const float* input);
/**
* @brief Get output size
*
* @return int output size
*/
int get_output_size();
/**
* @brief Get input size
*
* @return int input size
*/
int getInputSize();
private:
int inputSize;
float* h_output;
float* forwardCPU(const float* input);
#ifdef USE_CUDA
float* forwardCUDA(const float* input);
#endif
};
} // namespace CUDANet::Layers
#endif // CUDANET_OUTPUT_LAYER_H