// Package filesystem provides functionalities to interact with the file system, // including listing files, finding files by name, getting file content, saving files, and deleting files. package filesystem import ( "errors" "os" "path/filepath" "sort" "strings" ) // FileNode represents a file or directory in the file system. type FileNode struct { ID string `json:"id"` Name string `json:"name"` Path string `json:"path"` Children []FileNode `json:"children,omitempty"` } // ListFilesRecursively returns a list of all files in the workspace directory and its subdirectories. func (fs *FileSystem) ListFilesRecursively(userID, workspaceID int) ([]FileNode, error) { workspacePath := fs.GetWorkspacePath(userID, workspaceID) return fs.walkDirectory(workspacePath, "") } func (fs *FileSystem) walkDirectory(dir, prefix string) ([]FileNode, error) { entries, err := os.ReadDir(dir) if err != nil { return nil, err } // Split entries into directories and files var dirs, files []os.DirEntry for _, entry := range entries { if entry.IsDir() { dirs = append(dirs, entry) } else { files = append(files, entry) } } // Sort directories and files separately sort.Slice(dirs, func(i, j int) bool { return strings.ToLower(dirs[i].Name()) < strings.ToLower(dirs[j].Name()) }) sort.Slice(files, func(i, j int) bool { return strings.ToLower(files[i].Name()) < strings.ToLower(files[j].Name()) }) // Create combined slice with directories first, then files nodes := make([]FileNode, 0, len(entries)) // Add directories first for _, entry := range dirs { name := entry.Name() path := filepath.Join(prefix, name) fullPath := filepath.Join(dir, name) children, err := fs.walkDirectory(fullPath, path) if err != nil { return nil, err } node := FileNode{ ID: path, Name: name, Path: path, Children: children, } nodes = append(nodes, node) } // Then add files for _, entry := range files { name := entry.Name() path := filepath.Join(prefix, name) node := FileNode{ ID: path, Name: name, Path: path, } nodes = append(nodes, node) } return nodes, nil } // FindFileByName returns a list of file paths that match the given filename. func (fs *FileSystem) FindFileByName(userID, workspaceID int, filename string) ([]string, error) { var foundPaths []string workspacePath := fs.GetWorkspacePath(userID, workspaceID) err := filepath.Walk(workspacePath, func(path string, info os.FileInfo, err error) error { if err != nil { return err } if !info.IsDir() { relPath, err := filepath.Rel(workspacePath, path) if err != nil { return err } if strings.EqualFold(info.Name(), filename) { foundPaths = append(foundPaths, relPath) } } return nil }) if err != nil { return nil, err } if len(foundPaths) == 0 { return nil, errors.New("file not found") } return foundPaths, nil } // GetFileContent returns the content of the file at the given path. func (fs *FileSystem) GetFileContent(userID, workspaceID int, filePath string) ([]byte, error) { fullPath, err := fs.ValidatePath(userID, workspaceID, filePath) if err != nil { return nil, err } return os.ReadFile(fullPath) } // SaveFile writes the content to the file at the given path. func (fs *FileSystem) SaveFile(userID, workspaceID int, filePath string, content []byte) error { fullPath, err := fs.ValidatePath(userID, workspaceID, filePath) if err != nil { return err } dir := filepath.Dir(fullPath) if err := os.MkdirAll(dir, 0755); err != nil { return err } return os.WriteFile(fullPath, content, 0644) } // DeleteFile deletes the file at the given path. func (fs *FileSystem) DeleteFile(userID, workspaceID int, filePath string) error { fullPath, err := fs.ValidatePath(userID, workspaceID, filePath) if err != nil { return err } return os.Remove(fullPath) }